Reactoonz 2 returns the alien clusters and falling-symbol action of the first game. One-eyed aliens may fluctuate during a round. Wins involving those symbols create Electric Wilds, which feed the Fluctometer.

A second meter, the Quantameter, is charged by Electric Wild activity and can unleash Energoon and Gargantoon Wilds. The two meters should not be treated as a single feature: one creates or charges Wilds and the other advances toward larger alien effects. Compare the original Reactoonz for its simpler Gargantoon charge path.

Related games

Compare Reactoonz and GEMiX for a different rule set.

Source: Play'n GO game information.