Sticky Joker keeps the three-reel fruit format but changes what happens when a Wild lands. A Joker stays in its position and starts a Sticky Re-spin. More Jokers during that spin stick too and can lead to further re-spins until no new Joker appears or the grid fills.
Four or more held Jokers at the end open the Wheel of Multipliers, whose result applies to feature wins. Fire Joker's re-spin is instead triggered by two matching full stacks without a win. The Wild itself drives the progression in Sticky Joker.
Related games
Compare Fire Joker and Chronos Joker for a different rule set.
Source: Play'n GO game information.





